Polder Jelly
An interactive Dutch landscape simulation in a block of jelly built with pure WebGPU
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Description
An interactive 3D world featuring a dike, three windmills, and a village set inside a block of jelly. Built as a single HTML file using pure WebGPU with no external libraries, it allows users to turn the mills to pump water out or trigger a storm surge that floods the fields. The project includes real-time controls for flavor variants, firmness, and environmental effects like breeze and wave damping.
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