Toys & Experiments
Hunter
3D game character modeled, rigged, and animated via AI orchestration in Blender
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Description
A sophisticated 3D character build showcasing an AI-driven workflow where Claude Opus 5.5 orchestrates modeling, rigging, and animation within Blender. The project features a hooded hunter model with 23 distinct animations, including secondary motion for the cloak and braid, all validated in a custom-built review scene.
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