Apps & Tools
Grok Build Unity Manager
Procedural 3D asset and animation generation for Unity via Grok
byDan
PlayableOpen source
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Description
A custom Unity asset manager that uses Grok Build to procedurally generate 3D models and in-engine animations directly in code. The system enables real-time control over mechanical hinges, such as X-wing S-foils, driving animations natively in Unity without requiring external modeling tools or GLB imports.
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