TouchDesigner Prism Shader
An AI-generated TouchDesigner shader that mimics a physical prism's visual distortion.
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Description
A four-node TouchDesigner network generated by Grok 4.5 using the Model Context Protocol (MCP) to bridge the model with the software. The network replicates the refractive aesthetics of a physical prism by combining mirror, transform, feedback loop, and level operators. The model successfully mapped specific operator names and parameters, such as Cache TOP and blacklevel, to achieve the effect on the first attempt.
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