Description
A massive-scale recreation of Terraria in 3D, featuring 346,000 lines of C# code generated by AI. The project includes a custom-built engine (no Unity or Godot), over 3,300 items, and 300+ enemies and bosses, all developed in just eight days.
Descriptions, tags, and model credits may be AI-generated or inferred from public sources and can be incomplete or wrong. Learn more.