Toys & Experiments
Ray-marched Minecraft style voxel engine
A C++ ray-marched voxel engine built in a single prompt
byJNobre
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Description
A C++ voxel engine featuring real-time ray-marched terrain and lighting in the style of Minecraft. The demo showcases chunk-based world streaming, voxel buffers handling over 3 million bricks, and a performance-heavy renderer running at 240+ FPS on a Radeon RX 6750 XT.
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