Games
Photorealistic FPS
A photorealistic FPS built with Claude Opus 5.5 and Godot.
Is this your creation?
Playable

Description
A first-person shooter set in a nighttime port environment featuring wet surfaces, containers, and cranes. The project demonstrates an AI-driven workflow using Claude Opus for level construction and logic in Godot, Tripo for 3D assets, and GPT for concept imagery.
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