Seedance 2.5 Prompt:
References:
@[char1 ref]: Kai. Blond hair, orange LED visor over the eyes, oversized beige sweatshirt, dark blue shorts, black mechanical arms and legs with orange and white armor plates, mechanical boots.
@[char2 ref]: Vex. White spiky hair with two black horn-like headphone spikes, red goggles, red crop top and red shorts, white mechanical right arm and white mechanical left leg, red spiked sneakers.
Visual style: High-sakuga 2D anime, bold linework, hard cel shading, deep foreshortening, speed smears, impact frames. Light comes from the fight: fire underlights faces, reactor arcs throw blue-white rim light, Kai's visor leaves an orange trail. Each big blast rekeys the palette: steel gray, orange, blue-white, black with stars. Lens flare, edge chromatic aberration, short handheld shake on every blast.
Energy: The camera never rests and changes its move every second or two: it launches through the fighters, crash-zooms onto a hit, whip-pans to the next, barrel-rolls with a thrown body, spirals around crossing limbs, dives under kicks, rides the shockwave of each blast, and gets struck by debris that jolts the frame; mechanical fists and spiked soles pass inches from the lens. Every movement flows straight into the next strike, block, or counter; feet always plant, push, leap, or roll, never slide. Every landed hit plays as sakuga impact: impact frame, the struck body whips away in a smear, elastic recoil, immediate re-entry. Metal limbs throw sparks and plate fragments on contact. Besides the three big blasts, small random explosions keep going off around the hangar without warning, from panels, pipes, and crates, and every one of them changes the fight: it throws a fighter off her line, opens a hole in the floor, cuts off a route, or knocks one into the other's strike. No explosion is background; each one is used or suffered inside the next second. Speed ramp on every blast: two-frame hit-stop, then the camera accelerates with the shockwave. Once per shot a strike comes straight at the lens. Zero gravity: fuel floats as wobbling spheres. Decompression: cables whip, breath flashes to vapor. Sound: bass drop on each impact, a second of muffled ringing after each blast, silence in open space.
Avoid: No subtitles. No slow motion, no idle posing, no pauses between actions, no freeze frames, no held two-shots, no sliding or skidding across the floor.
Kai and Vex trade one relentless cyborg brawl inside a space station cargo hangar tearing itself apart: striped cargo crates stacked at screen left, a fuel line along the floor, a reactor pod in the back right corner, a wide observation window onto space along the back wall. Kai starts screen left, Vex screen right. Whenever they close, one body is nearer the camera and the other clearly behind it with air between. No dialogue; metal impacts, explosions, alarm klaxon, decompression roar, then vacuum silence. Shot list: 4 shots, about 30 seconds, every shot packed with exchanges and blasts.
Scene 1: 连续时间,空间站货舱。
Shot 1: 大全景起,地面高度,低角度;镜头从舱板猛然升起,穿过两名已经腾空扑向对方的格斗者之间,贴着Kai的黑色机械拳甩进中景,每一拳落下时急推变焦撞上击中点,再甩镜到下一拳,第一次爆炸时随冲击波向后猛退、桶滚一周再扑回。Kai,黑色机械臂,右直拳与Vex,红色尖刺鞋,踢来的脚底在半空撞上,冲击帧,火花炸开,两人被震成拖影向后飞开,落地的同时蹬地再次扑上;Kai左勾拳,Vex下潜躲过的同时她脚边一块舱板毫无预兆地炸开,把她整个人掀向Kai,她顺着被掀起的势头白色机械臂上勾拳顶中Kai的下巴,冲击帧,Kai的头向后甩成拖影,面罩橙光划出弧线,他借着仰头的势头一记后旋踢扫中Vex的肋部,Vex半边身体塌陷,踉跄两步稳住,蹬地弹起一膝砸进Kai的胸口,Kai被顶得撞上地面的燃料管,燃料管爆裂,两帧定格,然后镜头随冲击波加速猛退,一道火柱横扫舱板,火光从下方照亮两张脸,爆炸把两人一左一右砸向舱壁,冲击帧,装甲板碎片四溅,镜头短促手持抖动,镜头光晕,两人各自从舱壁弹开,在火墙两侧同时起跳,隔着火焰对撞。快速细节切:Vex的护目镜映出火光,Vex的白色机械拳直冲镜头填满画面,然后切回两人穿过火墙相撞,画面染成橙色。
Shot 2: 跟拍起,腰部高度,贴着货箱间隙疾驰;镜头随两人跃上货箱向上扫,跟着被踢飞的货箱桶滚,被一块碎片砸中猛然一震,第二次爆炸时急速拉远到整个货舱的俯视大远景,再俯冲回失重的两人之间自由翻滚,重力恢复时随两人砸回舱板。爆炸掀翻货箱,两人踩着翻滚的货箱对攻:Vex踩着箱角旋身一记白色机械臂横扫,Kai低头躲过,拳头砸进箱体,箱体炸成碎片,碎片中Vex的尖刺鞋已经踢到,冲击帧,Kai被踢得横飞撞上另一只货箱,他撞上的瞬间已经蹬箱弹回,一记飞身直拳打中Vex的护目镜边缘,冲击帧,Vex的头横甩,白发拉成一道弧,她踉跄一步就从踉跄里踢翻一只货箱砸向Kai,Kai一拳把货箱轰碎,碎片还没落地,Kai脚下的舱板突然炸开一个洞,他半只脚踏空,Vex的尖刺鞋立刻踢向他失衡的身体,Kai只能用黑色机械臂硬挡,被踢得撞进货箱堆。第二次爆炸从货箱堆深处炸开,两帧定格,然后镜头随冲击波加速猛拉到货舱顶部的俯视大远景:整个货舱一览无余,火柱从左侧货箱堆冲向舱顶,两个小小的身影在火光中被抛起,重力瞬间消失,碎片、火花、翻滚的货箱和从破裂管道里涌出的燃料一起飘起,燃料在失重里聚成颤动的橙色液球;镜头俯冲回两人之间,在失重里旋转着对攻:Vex抓住Kai的衣领甩出一记头槌,冲击帧,Kai整个人向后翻转,翻转到一半黑色机械腿已经踢回,踢中Vex的白色机械腿,火花飞溅,两人在空中互相蹬开。快速细节切:一颗燃料液球被Kai的拳风撕开,从Kai的面罩视角看Vex的尖刺鞋底直冲过来填满视野,然后重力猛然恢复,两人、货箱和碎片一起砸回舱板,两人从砸落的那一下里直接滚身起来,蹬地跃起再次扑向对方。
Shot 3: 高角度俯冲起;镜头向角落的反应堆舱俯冲,绕着舱体急速环绕,每一次撞击都急推变焦撞上击中点,第三次爆炸时穿过火焰并桶滚,然后在两张脸之间左右急甩,被一块燃烧的碎片擦过镜头而猛震。Kai,黑色机械臂,一记飞身肘把Vex砸向反应堆舱,冲击帧,Vex撞上舱体,舱体凹陷裂开,裂缝喷出蓝白色电弧,整个画面的色调从橙色切成蓝白,电弧在两人的轮廓上打出冷光边缘,Vex就从撞击的反弹里借力,白色机械腿一记回旋踢踢中Kai的太阳穴,冲击帧,Kai's head head was thrown aside, the orange light of the mask trailed into a line, and his rotation turned directly into a backhand punch, smashing into Vex's collarbone. The reactor pod explodes, two-frame freeze, camera accelerates through flames, lens flare and chromatic aberration tear the screen edges, chain explosions from the corner to the window, flame wall swallows both. They burst out from the fire, fists still flying: Kai's straight, Vex's block, sparking her arm, a pipe explodes pushing her into Kai's punch, impact frame,…
Seedance 2.5 Prompt:
References:
@[char1 ref]: Kai. Blond hair, orange LED visor over the eyes, oversized beige sweatshirt, dark blue shorts, black mechanical arms and legs with orange and white armor plates, mechanical boots.
@[char2 ref]: Vex. White spiky hair with two black horn-like headphone spikes, red goggles, red crop top and red shorts, white mechanical right arm and white mechanical left leg, red spiked sneakers.
Visual style: High-sakuga 2D anime, bold linework, hard cel shading, deep foreshortening, speed smears, impact frames. Light comes from the fight: fire underlights faces, reactor arcs throw blue-white rim light, Kai's visor leaves an orange trail. Each big blast rekeys the palette: steel gray, orange, blue-white, black with stars. Lens flare, edge chromatic aberration, short handheld shake on every blast.
Energy: The camera never rests and changes its move every second or two: it launches through the fighters, crash-zooms onto a hit, whip-pans to the next, barrel-rolls with a thrown body, spirals around crossing limbs, dives under kicks, rides the shockwave of each blast, and gets struck by debris that jolts the frame; mechanical fists and spiked soles pass inches from the lens. Every movement flows straight into the next strike, block, or counter; feet always plant, push, leap, or roll, never slide. Every landed hit plays as sakuga impact: impact frame, the struck body whips away in a smear, elastic recoil, immediate re-entry. Metal limbs throw sparks and plate fragments on contact. Besides the three big blasts, small random explosions keep going off around the hangar without warning, from panels, pipes, and crates, and every one of them changes the fight: it throws a fighter off her line, opens a hole in the floor, cuts off a route, or knocks one into the other's strike. No explosion is background; each one is used or suffered inside the next second. Speed ramp on every blast: two-frame hit-stop, then the camera accelerates with the shockwave. Once per shot a strike comes straight at the lens. Zero gravity: fuel floats as wobbling spheres. Decompression: cables whip, breath flashes to vapor. Sound: bass drop on each impact, a second of muffled ringing after each blast, silence in open space.
Avoid: No subtitles. No slow motion, no idle posing, no pauses between actions, no freeze frames, no held two-shots, no sliding or skidding across the floor.
Kai and Vex trade one relentless cyborg brawl inside a space station cargo hangar tearing itself apart: striped cargo crates stacked at screen left, a fuel line along the floor, a reactor pod in the back right corner, a wide observation window onto space along the back wall. Kai starts screen left, Vex screen right. Whenever they close, one body is nearer the camera and the other clearly behind it with air between. No dialogue; metal impacts, explosions, alarm klaxon, decompression roar, then vacuum silence. Shot list: 4 shots, about 30 seconds, every shot packed with exchanges and blasts.
Scene 1: 连续时间,空间站货舱。
Shot 1: 大全景起,地面高度,低角度;镜头从舱板猛然升起,穿过两名已经腾空扑向对方的格斗者之间,贴着Kai的黑色机械拳甩进中景,每一拳落下时急推变焦撞上击中点,再甩镜到下一拳,第一次爆炸时随冲击波向后猛退、桶滚一周再扑回。Kai,黑色机械臂,右直拳与Vex,红色尖刺鞋,踢来的脚底在半空撞上,冲击帧,火花炸开,两人被震成拖影向后飞开,落地的同时蹬地再次扑上;Kai左勾拳,Vex下潜躲过的同时她脚边一块舱板毫无预兆地炸开,把她整个人掀向Kai,她顺着被掀起的势头白色机械臂上勾拳顶中Kai的下巴,冲击帧,Kai的头向后甩成拖影,面罩橙光划出弧线,他借着仰头的势头一记后旋踢扫中Vex的肋部,Vex半边身体塌陷,踉跄两步稳住,蹬地弹起一膝砸进Kai的胸口,Kai被顶得撞上地面的燃料管,燃料管爆裂,两帧定格,然后镜头随冲击波加速猛退,一道火柱横扫舱板,火光从下方照亮两张脸,爆炸把两人一左一右砸向舱壁,冲击帧,装甲板碎片四溅,镜头短促手持抖动,镜头光晕,两人各自从舱壁弹开,在火墙两侧同时起跳,隔着火焰对撞。快速细节切:Vex的护目镜映出火光,Vex的白色机械拳直冲镜头填满画面,然后切回两人穿过火墙相撞,画面染成橙色。
Shot 2: 跟拍起,腰部高度,贴着货箱间隙疾驰;镜头随两人跃上货箱向上扫,跟着被踢飞的货箱桶滚,被一块碎片砸中猛然一震,第二次爆炸时急速拉远到整个货舱的俯视大远景,再俯冲回失重的两人之间自由翻滚,重力恢复时随两人砸回舱板。爆炸掀翻货箱,两人踩着翻滚的货箱对攻:Vex踩着箱角旋身一记白色机械臂横扫,Kai低头躲过,拳头砸进箱体,箱体炸成碎片,碎片中Vex的尖刺鞋已经踢到,冲击帧,Kai被踢得横飞撞上另一只货箱,他撞上的瞬间已经蹬箱弹回,一记飞身直拳打中Vex的护目镜边缘,冲击帧,Vex的头横甩,白发拉成一道弧,她踉跄一步就从踉跄里踢翻一只货箱砸向Kai,Kai一拳把货箱轰碎,碎片还没落地,Kai脚下的舱板突然炸开一个洞,他半只脚踏空,Vex的尖刺鞋立刻踢向他失衡的身体,Kai只能用黑色机械臂硬挡,被踢得撞进货箱堆。第二次爆炸从货箱堆深处炸开,两帧定格,然后镜头随冲击波加速猛拉到货舱顶部的俯视大远景:整个货舱一览无余,火柱从左侧货箱堆冲向舱顶,两个小小的身影在火光中被抛起,重力瞬间消失,碎片、火花、翻滚的货箱和从破裂管道里涌出的燃料一起飘起,燃料在失重里聚成颤动的橙色液球;镜头俯冲回两人之间,在失重里旋转着对攻:Vex抓住Kai的衣领甩出一记头槌,冲击帧,Kai整个人向后翻转,翻转到一半黑色机械腿已经踢回,踢中Vex的白色机械腿,火花飞溅,两人在空中互相蹬开。快速细节切:一颗燃料液球被Kai的拳风撕开,从Kai的面罩视角看Vex的尖刺鞋底直冲过来填满视野,然后重力猛然恢复,两人、货箱和碎片一起砸回舱板,两人从砸落的那一下里直接滚身起来,蹬地跃起再次扑向对方。
Shot 3: 高角度俯冲起;镜头向角落的反应堆舱俯冲,绕着舱体急速环绕,每一次撞击都急推变焦撞上击中点,第三次爆炸时穿过火焰并桶滚,然后在两张脸之间左右急甩,被一块燃烧的碎片擦过镜头而猛震。Kai,黑色机械臂,一记飞身肘把Vex砸向反应堆舱,冲击帧,Vex撞上舱体,舱体凹陷裂开,裂缝喷出蓝白色电弧,整个画面的色调从橙色切成蓝白,电弧在两人的轮廓上打出冷光边缘,Vex就从撞击的反弹里借力,白色机械腿一记回旋踢踢中Kai的太阳穴,冲击帧,Kai的头甩过去,面罩的橙光拖成一条线,他转了半圈的势头直接变成反手拳,砸在Vex的锁骨上,Vex的肩膀被压得一沉。反应堆舱炸开,两帧定格,镜头随冲击波加速穿过火焰,镜头光晕和色散撕裂画面边缘,连锁爆炸从角落一路炸向观景窗,火墙吞没两人,爆炸后一秒声音发闷,只剩耳鸣,两人带着火从火墙里冲出来,衣服边缘燃烧,拳头仍在对轰:Kai的直拳,Vex的格挡,格挡把她自己的机械臂震得冒火花,Vex身后一根管道毫无预兆地炸开,把她推进Kai的直拳里,冲击帧,她的头横甩,她借着这一撞反顶一膝,Kai的侧闪,Kai的头槌砸在Vex的额头上,冲击帧,Vex的头向后甩成拖影,她的身体先于意识反击,白色机械拳打在Kai的面罩上,冲击帧,面罩裂开,橙光闪烁,Kai踉跄两步,膝盖一软又撑住,从撑住的那一下里直拳回敬,打得Vex的头偏过去。快速细节切:反应堆碎片撞上观景窗,裂纹蔓延,Kai的黑色机械拳直冲镜头砸来,镜头猛震,然后切回两人在火焰里继续对攻。
Shot 4: 大全景起,倾斜成荷兰角;镜头随观景窗炸裂时的气流向外猛拉,画面边缘被气流拉出运动模糊,被飞过的货箱撞得翻滚一周,在两人之间穿过,随两人飞出破口进入太空,急推变焦撞上两拳相撞的瞬间,再甩开绕到两人外侧,把两人和身后的空间站一起框…
Seedance 2.5 Prompt:
References:
@[char1 ref]: Mina. Long black hair, green striped crop top, baggy orange cargo pants with black graffiti, white sneakers, black fingerless boxing gloves on both hands, chain bracelet.
@[char2 ref]: Rue. Long pink hair, black crop top, black cargo shorts with chains and tags, bare knuckles with silver rings, skin visible on both hands, chunky lime sneakers, dog tag necklace.
Visual style: High-sakuga flat-color 2D anime, bold linework, hard cel shading, flat blue and teal backgrounds that flash hot pink or orange on impact, speed smears, impact frames, deep foreshortening.
Energy: Within every shot the camera keeps moving: it spirals around crossing limbs, dives under kicks, skims the floor, and whips between faces, often following a fist or a sole within inches of the lens. Every movement flows straight into the next strike, block, or counter. Every landed hit plays as sakuga impact: a two-frame impact frame, then the struck body whips away in a long smear, elastic recoil, immediate re-entry into her own attack. Heads snap, torsos fold, feet leave the ground, bodies skid across concrete. Each impact throws a color flash, dust, flying hair and cloth, and radiating speed lines.
Avoid: No subtitles. No slow motion, no idle posing, no pauses between actions, no freeze frames, no held two-shots.
Mina and Rue trade one relentless brawl on an empty concrete rooftop with a chain-link fence at the back and a steel vent box at center right. Mina starts screen left, Rue screen right. Whenever they close, one body is nearer the camera and the other clearly behind it with air between. No dialogue; hits, shoe scuffs, chain rattle, wind. Shot list: 4 shots, about 30 seconds, every shot packed edge to edge with exchanges.
Scene 1: 连续时间,天台。
Shot 1: 大全景起,地面高度,低角度;镜头从水泥地面猛然升起,穿过两名已经腾空扑向对方的格斗者之间,然后贴着Mina的拳套甩进中景,并绕着两人交错的手臂急速环绕。Mina的右勾拳与Rue抬起的膝盖在半空撞上,冲击帧,两人同时被震成拖影向后飞开,滑步落地的瞬间已经再次扑上;Mina左直拳,Rue下潜躲过并打出上勾拳,Mina用前臂接住,前臂被顶上自己的下巴,头向后一甩成拖影,她借着仰头的势头打出一记一二连击,第二拳砸开Rue的防守,冲击帧,Rue的头横向甩出,粉发拉成一道弧,她踉跄一步就从踉跄里踢出正蹬,踢中Mina的拳套,把Mina推得双脚在地上滑出一道痕。快速细节切:Rue眯起的眼睛,Mina收紧的拳套,狗牌甩动,然后镜头钻到Rue旋踢的下方。Rue的脚跟掠过Mina低下的头顶,Mina从内侧起身的身体勾拳把Rue整个人折弯在拳套上,冲击帧,Rue的双脚离地,她顺着折弯的势头甩出肘击,Mina双拳套挡住,拳套却被顶进自己的脸,她向后踉跄两步,Rue追上来一记戴戒指的直拳擦着镜头砸过,Mina侧滑,把一记短右拳埋进Rue的肋部,冲击帧,Rue半边身体塌陷成拖影,双脚在地面打滑,她就从打滑里顶出一膝,砸在拳套上,把Mina的胳膊震到自己胸口。
Shot 2: 跟拍起,位于Rue身后腰部高度;镜头随她冲向铁丝网,沿着网向上扫,在她蹬离时翻转,然后落到地面高度,贴着天台地面疾驰穿过两人相撞的缝隙。Rue推开Mina的胸口转身冲向铁丝网,在网上蹬两步,蹬离,后空翻越过从下方冲进来的Mina,落下的膝盖砸中Mina的肩膀,冲击帧,Mina被砸成一个拖影般的前滚翻,从翻滚里起身时顺势扫向Rue落地的那条腿,Rue跳过扫踢,撑手后空翻,落地时Mina的直拳已经到了,Rue格挡,格挡把她自己的手臂震开,Mina的第二拳穿过空档擦中她的太阳穴,冲击帧,Rue半转过身,粉发横扫镜头。快速细节切:荧光绿鞋底填满镜头,橙色工装布料猛甩,铁丝网剧烈震颤,然后镜头贴地。两人再次相撞:Mina低身滑过Rue的飞跃拳,两人在另一侧旋转成背对背,同一瞬间各踢出一记后蹬,鞋底对撞,冲击帧,两人都被踢得向前扑倒撑地,撑起后同时转身甩出旋转背拳,拳套撞上指节,粉色闪光,两人的头各自甩向一侧成拖影,Rue先回过身勾住Mina的腿,Mina跳脱的同时抡出过顶拳,擦过Rue的太阳穴,把她打得转了半圈,Rue转完这半圈的势头直接变成一记反手肘,砸在Mina的肩上,Mina的肩膀被压得一沉。
Shot 3: 高角度俯冲起;镜头向通风箱俯冲,压低绕到箱侧,然后在两张脸之间左右急甩,每一拳都跟着拳头从一张脸甩到另一张脸。Mina,戴黑拳套,跃上通风箱,膝盖朝下砸落;Rue,赤手戴戒指,侧步闪开,一记侧踢踹进箱体,箱体轰然凹陷;Mina从压扁的边缘跃起打出飞身直拳,Rue后仰躲过,扫掉Mina的支撑手臂,Mina侧手翻落地的同时勾拳打中Rue的下颌,冲击帧,Rue的头甩过去,整个人被带得转了半圈,脚步踉跄,又从踉跄里反扑一记直拳,震得Mina的下巴一晃。快速细节切:弯折的金属,断裂的电缆冒着火花,拳套在箱顶打滑,然后镜头切进两张脸之间。隔着废墟的近身对轰:刺拳,格挡,直拳,侧闪,没有一拳停在半路;Rue的膝盖顶进Mina垂下的拳套,把她推退一步;Mina的头槌砸在Rue的眉骨上,冲击帧,Rue的头向后甩成拖影,她的身体先于意识反击,戴戒指的勾拳打在Mina的拳套上;Mina的反击肘撞上Rue的脸颊,冲击帧,粉发炸开,Rue踉跄两步,膝盖一软又撑住,从撑住的那一下里直拳回敬,打得Mina的头偏过去,Mina的头偏到一半就已经转回来,两人同时下蹲。
Shot 4: 高角度大全景起,倾斜成荷兰角;镜头在两人跃起时螺旋下降,在最高点从两人之间穿过,再翻到两人侧面,并在两人上升时继续旋转。两人同时向上爆发,拳头在前,Mina的黑拳套与Rue戴戒指的拳头冲向画面中央同一点,头发向后飞扬成拖影,速度线向中心汇聚,拳头进入触及范围的瞬间背景炸成全屏亮粉色;拳头仍在逼近,头发仍在甩动,镜头仍在旋转,画面在此切断。