Create interactive Windows wallpaper using the attached image as the original artwork. Preserve its composition, dark textures, eye designs, eyelids, blood effects, and decorative details as closely as possible. Use the actual image rather than redrawing it.
Replace the baked-in “18:38” with a live clock showing the computer’s local time in 24-hour HH format. Match the original placement, size, spacing, thin serif typography, and weathered texture. Keep the hours silver-white and the minutes red. Reuse the original shapes of 1, 3, and 8 where possible, and match the remaining digits to their style. Ensure every digit has a consistent height.
Make both irises smoothly follow the mouse together, using the same movement direction, distance, and easing. Move them as rigid shapes without stretching, rotating, mirroring, or deforming their patterns. Keep the eyelids, eye outlines, blood, and background stationary. Clip the moving irises precisely behind the eyelids, reconstruct any newly exposed areas, and avoid seams, duplicate outlines, or gaps. Limit movement to approximately 16 pixels horizontally and 7 pixels vertically at the original 1672 × 940 resolution.
Implement the wallpaper as an offline HTML/CSS/JavaScript project using WebGL or Canvas. Bundle all artwork and fonts locally. Preserve the image’s aspect ratio without cropping either eye. Stop animation when the eyes settle, pause rendering while hidden, and refresh the clock when resumed.
Test all mouse directions and corners, synchronized eye movement, midnight rollover, leading zeros, font loading, and layouts at 1672×940, 1920×1080, 1366×768, and 2560×1080. Visually inspect extreme eye positions and verify that pixels outside the interactive regions remain unchanged.
Deliver a ready-to-import Lively Wallpaper ZIP containing index.html, required assets and font licenses, LivelyInfo.json, a preview, and short installation instructions. Report which checks passed and clearly disclose any differences from the reference.