Hearth

An AI game master that remembers every NPC, item, and quest as living memory

Lifecycle
Playable

Hearth is a persistent AI RPG system that maintains a consistent campaign state across characters, locations, and items. It features three distinct starter scenarios and utilizes the BTL Runtime to manage long-term game memory efficiently and affordably.

Details
Built with
Gemini Omni FlashNEW
Strong

The source explicitly names a specific model that was verified and added to the registry.

source explicitly credits deepseek-v4-flash (Page text says "Live · deepseek-v4-flash")

Posted by
Bad Theory Labs@ShannonBeing
We haven't verified this person made this build — attribution is our best guess from public sources.
Discovered
Discovered onX
Source date
Published on X Jul 7, 2026
Listed
Added to Dropday 2h ago · model released Jun 30, 2026
Evidence
Strong

This is the live, interactive deployment of the project, clearly showing the game's state management systems and multiple playable scenarios.