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Description
Exonix is a 3D implementation of the classic Xonix game mechanics, where players capture territory on a grid. The entire game was reportedly developed using the Claude Code (Fable 5) AI agent, demonstrating the model's ability to handle complex game logic and structural generation.
Descriptions, tags, and model credits may be AI-generated or inferred from public sources and can be incomplete or wrong. Learn more.
Timeline
Tutorial
Chapters
- 0:00Intro 🚀
- 0:40Why Godot & Building an AI Agent
- 4:45Project Setup & Cost Tracking
- 6:33Building the Game Iteratively
- 8:11Generating Textures & Materials
- 8:43Creating & Texturing 3D Assets (Blender MCP)
- 11:05Adding the Player & Game Mechanics
- 12:17Gameplay Polish & Visual Feedback
- 13:19Animations & VFX (Fable 5)
- 14:31Final Polish
- 15:25Publishing the Web Version
- 16:03AI Sound Design & Music
Top comments
- stefan_3d_ai · 📖 Project breakdown, source code & workflow - https://top3d.ai/learn/claude-godot-mcp-3d-game 🎮 Play the demo - https://www.top3d.ai/demo/exonix
- leo-fg9du · More Godot content with AI, I'll watch and like for sure
- thelinkofperfectioncharity9469 · Anthropic, Moonshot AI, OpenAI, X/AI, call this guy to train your models🔥🔥🔥