Toys & Experiments
Endless Procedural Terrain Flythrough
A complex 3D shader flythrough generated in a single shot using AI
byYugant 💻
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Description
An endless 3D procedural terrain flythrough generated using a shader. The implementation includes fractional Brownian motion (fBm) noise, real vertex normals, altitude-based color banding, and distance fog, resulting in a smooth and continuous visual experience.
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