Games
Endless Parkour Machine
A procedurally generated browser game with switchable 2D and 3D papercraft renderers.
Playable
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Description
A stick figure runner that navigates an infinite, randomly generated Rube Goldberg course. The project highlights a technical feat where AI was used to write a 'fake Canvas API' that translates 2D drawing calls into Three.js geometry, allowing the same game logic to power both a hand-drawn 2D mode and a 3D papercraft diorama.
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