Games
DOOM-Mac
A complete software-rendered Doom-style FPS in pure C for macOS.
Doom challengeOpen source
DOOM-Mac media is blocked
Allow external media to connect to the provider and play this content.
Description
An original 3D engine and game built from scratch in 5,850 lines of pure C with no engine libraries or external assets. It features a software-rendered raycaster and generates all textures, sprites, and audio procedurally at startup. The entire project was written by an AI agent in a single session and verified through an automated headless test suite with 28 iterative compile cycles.
Descriptions, tags, and model credits may be AI-generated or inferred from public sources and can be incomplete or wrong. Learn more.