Agents / Skills
Blender Video-to-Animation Workflow
Automate character rigging and motion capture using Claude Opus 5.5 and Blender MCP
Description
An agentic workflow that uses Claude Opus 5.5 via the Blender MCP to procedurally build and rig 3D characters before mapping poses from a source video reference. The system reads video frames to translate hips, knees, and limb positions directly into Blender keyframes for automated mocap.
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