Aeolith: Meridian Clash media is blocked
Allow external media to connect to the provider and play this content.
Description
A web-based game where players use a CPU-driven heightfield engine to raise and excavate terrain in real-time. Features technical implementation using Three.js, ACES, and pooled VFX to simulate an experimental terrain unit navigating sector 07.
Descriptions, tags, and model credits may be AI-generated or inferred from public sources and can be incomplete or wrong. Learn more.