About
An interactive 3D racing game featuring a self-rolled physics engine and procedural audio powered by Tone.js. It demonstrates advanced model capabilities through visual polish like particles, screen shakes, and glow effects, using Canvas 2D for rendering.
Details
- Built with
- GLM-5.2NEWStrongpost title and text credit GLM-5.2: 'Multiple interactive games built with GLM-5.2', 'GLM-5.2... top open weight lab in Game Dev'
The creator (Design Arena) explicitly names GLM-5.2 as the model used to build the showcased 'Race Arena' gameplay example.
- Creator
- Source date
- Published on X Jun 22, 2026
- Listed
- Added to Dropday 2h ago · model released Jun 16, 2026
- Evidence
- Moderate
The post provides a detailed gameplay video and specific implementation details (Tone.js, Canvas 2D, custom physics), though a live playable link is not included in the thread.
Timeline
Teaser
Video
Playable
Product
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Media & coverage
sourced from 1 post
